GDC 2017: Texturing Call of Duty with Substance
Events
Subscribe:  iCal  |  Google Calendar
Amsterdam NL   25, Jun — 28, Jun
Los Angeles US   25, Jun — 28, Jun
Montreal CA   27, Jun — 1, Jul
Cambridge GB   28, Jun — 2, Jul
Guildford GB   29, Jun — 30, Jun
Latest comments

amazing stuff man

by Mau Vasconcellos
13 min ago

Am I tripping? I Always thought "pixel art" was based on those 8-bit old games, with hard pixels and little shapes to form scenes. THis is NO PIXEL ART in my conception, but mere digital images.

by peterpen
6 hours ago

If you wanna to read the information forst time home buyer so access the web link first home buyer program here you read the full information and grants the lone low interest.

GDC 2017: Texturing Call of Duty with Substance
30 March, 2017
News
The third part of Allegorithmic’s GDC sessions focuses on the Substance texturing pipeline of Josh Lynch on the game Call of Duty: Infinite Warfare. Seasoned Substance expert shares tons of tips and tricks in three different talks. 

The Substance of Call of Duty: Infinite Warfare

Creating Cloth & Painted Metal for Call of Duty: Infinite Warfare

Creating Marble & Plaster for Call of Duty: Infinite Warfare

 

Leave a Reply

avatar