GDC 2017: Texturing Call of Duty with Substance
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San Francisco US   19, May — 24, May
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by Matthieu CHOLLET
15 hours ago

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24 hours ago

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GDC 2017: Texturing Call of Duty with Substance
30 March, 2017
News
The third part of Allegorithmic’s GDC sessions focuses on the Substance texturing pipeline of Josh Lynch on the game Call of Duty: Infinite Warfare. Seasoned Substance expert shares tons of tips and tricks in three different talks. 

The Substance of Call of Duty: Infinite Warfare

Creating Cloth & Painted Metal for Call of Duty: Infinite Warfare

Creating Marble & Plaster for Call of Duty: Infinite Warfare

 

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