GDC: Skill, Matchmaking and Ranking Systems Design
Subscribe:  iCal  |  Google Calendar
7, Mar — 12, Jun
San Francisco US   19, Mar — 24, Mar
Anaheim US   23, Mar — 26, Mar
San Jose US   26, Mar — 30, Mar
Washington US   30, Mar — 2, Apr
Latest comments
by custom invoice books
2 hours ago

Very interesting blog. Alot of blogs I see these days don't really provide anything that I'm interested in, but I'm most definately interested in this one. Just thought that I would post and let you know. custom invoice books

Just updated it!

Why didn't you share the URL to sign up in the article

GDC: Skill, Matchmaking and Ranking Systems Design
25 December, 2017

Check out another great talk from the GDC team that is dedicated to dealing with matchmaking and ranking systems. Josh Menke showed how gameplay designers can use player’s skill level and discussed some other crucial points.  

In this 2016 GDC session, Activision’s Josh Menke discusses how skill can be properly used for matchmaking and how good matchmaking can free gameplay designers to design with depth, and suggests best practices for ranking systems.


Don’t forget to follow the channel for more educational content. 

Source: YouTube

Leave a Reply

Be the First to Comment!