Let’s take some time and study this 2018 GDC talk with the game’s co-creator Scott Benson discussing design philosophies which defined the final game.
In this 2018 GDC talk, Night in the Woods co-creator Scott Benson presents a discussion of the ups, downs, design philosophies, and decisions that went into making ‘Night in the Woods’. Experience true stories, real places, outsider perspectives, and cartoon animal people.
What is your take on the success of the title? What is the key here? Its story, characters or something else? Share your thoughts in the comments below.