The artist decided to share his Scandinavian style masterpiece built in the Epic’s engine.
Scaled to Epic skeleton: Yes
Physically-Based Rendering: Yes
Texture Size: Varied (up to 2048)
Collision: Yes, Buildings hand modeled, rest auto generated
LODs: Auto generated and Trees are using SpeedTree LODs (3 LODS)
Number of Meshes: Meshes: 75
Number of Materials and Material Instances: 35
Number of Textures: 156
Engine Compatibility: 4.17