Getting to Know Toolbag 3: Subsurface Scattering
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Latest comments
by Hotmail sign up
1 hours ago

Very helpful article, Thank you for sharing. I love you Hotmail sign up

by Axx
13 hours ago

That helmet tho I think that one is spot on with kinda like a classic feel to it.

by Axx
13 hours ago

If I'm not mistaken, in the canon Samus can form the suit around her with her mind. In that case it's not necessary to make the suit industrial-looking (or the arm cannon that big) or have the paint stripes mentioned above, since Samus doesn't have to go buy parts to weld in place to upgrade anything. Also those glow plugs (bolts?) look bad, I get the blizzard look but I would change those and make them not come out of the suit like that. Something that wouldn't be necessary for someone that can form the suit around them.

Getting to Know Toolbag 3: Subsurface Scattering
10 May, 2017
News
Marmoset released a new tutorial video, the 6th part of “Getting to Know Toolbag 3” series, that focuses on skin shading. You will learn the basics of subsurface scattering, including how to mimic materials like skin, wax and jade. 

“Getting to Know Toolbag 3” is a series of short video guides that highlights the most important features of Marmoset Toolbag 3. As of now, there are six episodes on different features: lighting, animation, baking, GI and more. You can find all the episodes here

Source: Marmoset

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