I have being working in the AAA industry for tha last 3 years and the crunch is what is forcing me to find something else to do in life even if I love 3d. Some places may be more respectful with their employees but in my experience the crunch is even calculated in advance cause they know the workers will accept that. Some people is very passionate and don´t mind to do it and that is fine but a lot of people have families and they want to build a healthy environment with them or other goals outside the working ours. Not to mention non-payed overtime and other abuses I faced. Hope this industry fixs this problem.
Those tilesets are sexy. Seeing new tilesets is like getting introduced to a new lego set.
This one has nothing to do with game development, but it is a nice look at the production of the upcoming Ghost in the Shell. Adam Savage visited Weta Workshop to study some of the practical props the effects studio made for the film Ghost in the Shell.
Weta Workshop’s Richard Taylor demonstrated the mechanical geisha masks and animatronic puppets the studio created and explained how they used new fabrication and design technologies to make these props possible.
Are you excited about the upcoming anime adaptation or do you hate this idea? Share your thoughts in the comments below.