Guys! We need "Favorites" tab here on 80.lv
My motivation wasn't to knock Cem, not as a person nor as a developer. As I said, "this is cool, no doubt about that". I was sharing my personal opinion about the price-point for a material that is so expensive (performance-wise), and pointing out the fact that the same look can be achieved for cheaper (both performance and wallet-wise). I personally find it hard to budget 10s of dollars for a single material, a single effect, etc., but that's me. Other people have money pouring out of their ears and can afford to play like that. The internet is getting less friendly as far as opening dialogues like this. People should be able to have opinions and share them, debate them, without being told to hush up and move along. I hope others buy and use this asset- I'd be curious to see how it stacks up to alternatives out there (again, as I said "I love options"). As far as making my own assets and releasing articles here? It's in the works. And if somebody came along and started a dialogue about issues, opinions they had, or whatever- I would be happy to engage them!
Gnomon has finally announced the approval and launch of its first accredited baccalaureate degree program. A full-time, four-year Digital Production Bachelor of Fine Arts program will bring more production-ready artists with a broad skill set.
The Digital Production Bachelor of Fine Arts program is the culmination of over 10 years of institutional planning that builds carefully on the time-tested success of Gnomon’s signature vocational programs, and integrates an academic foundation specifically tailored to the changing demands of the entertainment industry. Gnomon is now accepting applications for the Fall 2017 program launch. For more information, please see the FAQ section or contact an admissions advisor.
The program is said to cover all aspects of a 3D generalist skill set, giving a brilliant understanding of the 3D production pipeline, and a strong foundation in both visual arts and general education studies.
The hard work and support of so many, including staff, instructors, our advisory board, students, studios, and our amazingly talented alumni, are a testament to Gnomon reaching this milestone. We are extremely proud that, together, we have been able to design a degree that maintains Gnomon’s standard of industry-specific education while providing our students with an additional tool to help with the launch of their careers. We at Gnomon work very hard to improve constantly, and I do believe that the degree is another step along that journey.
Gnomon Founder and CEO, Alex Alvarez
Here is a little checklist for the future students:
- Provides breadth and depth of the 3D production pipeline for movies, broadcast or games
- Technical education with a focus on tools, processes, and workflow
- In-depth training of industry software such as Maya, ZBrush, Photoshop, After Effects, Nuke, Mari, and more
- Elective options for enhancement in particular skills
- Culminates in the creation of a demo-reel used for employment
- Financial aid for those who qualify
Gnomon is known for teaching real-world skills that apply directly to the market, producing graduates ready to work and grow in the VFX and animation space. Blur has hired several Gnomon alumni over the years, and they’ve all been able to make an impact very shortly after their graduation. It only makes sense that Gnomon would evolve to offer a BFA program and continue to create qualified contributors to this industry.
Jerome Denjean, Head of CG at Blur Studio in Culver City, California
Gnomon is already accepting applications for the BFA degree and the program will be launched in the Fall of 2017. Make sure to check out the official webpage.