Google VR SDK graduates out of beta
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Good work bro!

i focus on the composition and framing of my images and the silhouettes of my objects more than on the quality or complexity of the models or materials.

by Duacan
1 days ago

hello Alexander, I really loved your these draw works. I loved cathedrals too.I started 3ds Max new. And I really really want to meet you, if you wanna to do. By the way, my name is Duacan, from Turkey. also Im working for learning and speaking German. Cause Deutschland is the my first country for living. Whatever, take care yourself, Tschüss. insta: 06optimusprime06

Google VR SDK graduates out of beta
23 September, 2016

Google presented a new program for developers creating applications for Google’s Daydream high-quality mobile VR platform. Developers can now apply to take part in the new Daydream Access Program (DAP). This is a way not to wait until early 2017 to submit applications to Google.


Google also announced its launch of the Google VR software development kit (SDK) out of beta. That SDK was updated with Daydream support at the Google I/O developer conference in May with the launch of the Google VR native development kit (NDK).

Our updated SDK simplifies common VR development tasks so you can focus on building immersive, interactive mobile VR applications for Daydream-ready phones and headsets, and supports integrated asynchronous reprojection, high fidelity spatialized audio, and interactions using the Daydream controller.

Nathan Martz, Google VR product manager 

The Google VR SDK now has a native integration of the popular engine called Unity. The binaries are available here. You can also download the updated code for the integration of the Unreal Engine.

Source: Google

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