Google VR SDK graduates out of beta
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Donald Trump, insulation is a seamless wall with airpockets. Ceilings can be printed using a re-enforcing scaffold for support. Try googling info..

by Polygrinder
4 hours ago

Really awesome work and the tutorial is fantastic. Thanks for sharing.

by Dave
4 hours ago

Absolutely no information about the 4.2 release - was it ever released in September. There is about as much information on trueSKY as there is in any of the so called products that use it. For me this lack of transparency is killing there business and points to fundamental issues with the technology. Google trueSKY in YouTube and you'll hardly get any information at all. For such a ground breaking technology this is very suspicious. Do they not have a marketing team - do they even care? Sounds like a very small company which wishes to remain small and doesn't understand what they can become because with the technology they have they should be targeting a bigger profile, revenue streams and audiance than they have and the lack of foresight here with the Simul management is quite frankly very disapointing. Another 10 years could easily disapear for these guys and they will simply remain a small fish. Very sad.

Google VR SDK graduates out of beta
23 September, 2016

Google presented a new program for developers creating applications for Google’s Daydream high-quality mobile VR platform. Developers can now apply to take part in the new Daydream Access Program (DAP). This is a way not to wait until early 2017 to submit applications to Google.


Google also announced its launch of the Google VR software development kit (SDK) out of beta. That SDK was updated with Daydream support at the Google I/O developer conference in May with the launch of the Google VR native development kit (NDK).

Our updated SDK simplifies common VR development tasks so you can focus on building immersive, interactive mobile VR applications for Daydream-ready phones and headsets, and supports integrated asynchronous reprojection, high fidelity spatialized audio, and interactions using the Daydream controller.

Nathan Martz, Google VR product manager 

The Google VR SDK now has a native integration of the popular engine called Unity. The binaries are available here. You can also download the updated code for the integration of the Unreal Engine.

Source: Google

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