Graph: Procedural Substance Hair
Events
Subscribe:  iCal  |  Google Calendar
7, Mar — 1, Jun
Los Angeles US   23, Apr — 25, Apr
Breda NL   24, Apr — 25, Apr
Copenhagen DK   25, Apr — 8, May
Gyeonggi-do KR   25, Apr — 28, Apr
Latest comments

Hurry up and get it on the store - I need it for a project ;-)

by Krzysztof Czerwinski
16 hours ago

All characters look so artificial...all movements of characters are unnatural :( CG industry has traveled by so many years of 3D development in all possible ways and all characters in animations looks still like puppets:(

by James Brown
21 hours ago

Thank you for your post, I look for such article along time, today I find it finally. this post gives me lots of advise it is very useful for me. https://tanktroubleonline.com/

Graph: Procedural Substance Hair
26 March, 2018
News

We’ve recently published an article about a procedural hair generator created in Substance by Vinícius Cortez. The thing is that the artist has decided to share the graph for you to study his awesome material. 

You can buy the graph for $7 on Gumroad.

And here are some details on the original generator pack (in case you’ve missed it):

A Substance Material I’ve done to save some work on Hairs! Available on Gumroad. Special thanks to Junior Guerhard for the awesome Hair Mesh.

Import it into Game Engines that support Substance from Allegorithmic.

Or export the maps using Substance Player (free).

Vinícius Cortez 

The pack includes a .sbsar file. You can learn more here.

Source: Gumroad

Leave a Reply

avatar