Graph: Sharp Rocks in Substance Designer
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by Joel Alexandre
8 hours ago

Hi. Can you tell how the glass material was made? I found it very interesting.Congratz

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17 hours ago

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by Alvar Lagerlöf
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Dammit. Not again. This is path tracing not Ray tracing. Ray tracing is practically an hybrid scam. This is the real stuff, the stuff from Disney and Pixar movies. Stop helping Nvidia sell ray tracing. It's not good.

Graph: Sharp Rocks in Substance Designer
10 April, 2018

Tom Jacobs has recently released a new Substance Designer pack of a nice material with sharp rocks which can be found at train rails. Two single graphs in one pack for you to level up SD mastery. 

Always wanted to create these dense stones, that can be found mostly at train rails. I was focussing here on how to create a sense of depth and layered stones. The graph is available at Gumroad. The overall difference in height is also done within SD. So, there is no deformed plane. 
100% substance designer and rendered in Marmoset.

  • Substance Designer graph of a typical Hard sharp rock field that can be found at train rails. Two single graphs.
  • Texture sheets. (Height, Normal DX format, basecolor, roughness and AO.)
  • Textures are tileable and 4K resolution each. All files are PNG.
  • The package is presented as ZIP downloadable.

Tom Jacobs 

Get the pack for $10

Source: Gumroad

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