Graveyard Keeper: Punch Club Devs Strike Again
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Well, small/medium intuos pro is way cheaper that iPad Pro + pencil... just saying... And it works better with ZBrush...

by some guy
10 hours ago

It might ultimately be proof of concept now, but the point of showing a low-count bounce raytracing that still looks decent especially after denoising gives us a nice roadmap on the future. Maybe given time, we will move to this as the new standard or at least a probable alternate to baked lighting.

by Nathan Ayotte
10 hours ago

Fuck you I'm stuck in some bullshit game some dickhead thought would be exciting.

Graveyard Keeper: Punch Club Devs Strike Again
26 February, 2017
Guys from Lazy Bear Games have announced their next pixel art game Graveyard Keeper, which is characterized as ‘the most inaccurate medieval cemetery management sim’.

Lazy Bear Games sure knows how to craft simple and interesting experiences, so we expect a lot from their new title. But what is it exactly? Basically, you run a cemetery in this game. A fantasy cemetery to be exact. It’s not just grave digging that you have to do. It’s important to manage the whole thing in the most efficient manner: cut costs, keep the customers coming. 


Building a thriving business in this market can be tough. There’s a bit of exploration involved as well. You can hang around the countryside, go down inside mysterious dungeons and collect resources. You can craft new items, fight, hold witch-burning festivals, scare the locals and figure out other ways to make money.

Graveyard Keeper will be released this summer. There will be an alpha test.


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