What Bikmambetov is going to do there? He can only share how to make stupid movies :)
This would be so much more interesting if they'd offer help with housing and integration with a crash course in Japanese. Having some knowledge of the Japanese language and culture should be a pre but in my honest opinion, not a must. That would make this job hunt a much more relevant subject of interest.
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Itoo Software has shared a tutorial by Mickael Riciotti, environment artist at Unit Image in Paris, dedicated to creating detailed sand with 3ds Max, V-Ray and Forest Pack Pro (IToo’s scattering plugin for 3ds Max).
The guide focuses on using Forest Pack’s “Forest Color” map features along with various optimization tricks to recreate sand macro-photography. Extreme close ups on a grainy surface like sand may lead to displacement map’s stretching , so the trick is to increase the subdivision substantially to get the amount of details you need. Also, you should have separate geometry for each grain of sand to deal with scattering light and bring far more realism to your image.
The results are amazing! Make sure to read the guide on building detailed sand here.