Guide: Retopologizing and Baking Complicated Shapes
Events
Subscribe:  iCal  |  Google Calendar
Utrecht NL   29, Jun — 30, Jun
Brighton GB   10, Jul — 13, Jul
Brighton GB   10, Jul — 13, Jul
Cambridge GB   13, Jul — 17, Jul
San Diego US   19, Jul — 23, Jul
Latest comments
by product key
49 min ago

Thanks for sharing this article: microsoft office 2013 product key

by product key
2 hours ago

Thanks for sharing. I hope it will be helpful for too many people that are searching for this topic. windows 10 product key

by product key
2 hours ago

This is the information I am looking for. This article is clear and easy to understand. I'm learning more about this. Hope you bring more things related to it. Thanks a lot! microsoft office 2016 product key

Guide: Retopologizing and Baking Complicated Shapes
23 November, 2017
News
Tutorial

Check out a nice guide to retopologizing and baking complicated shapes from Daniel Evan Ries. The artist was working on a low poly bandana and he had a hard time dealing with tons of wrinkles, so came up with a cool method. Daniel used Maya and xNormal in this case.

The guide was originally published here

Comments

Leave a Reply

3 Comments on "Guide: Retopologizing and Baking Complicated Shapes"

avatar
Jordan Moss
Guest
Jordan Moss
This seems like a super over complicated way of generating a cloth that matches the original shape. Even a grid layout may be enough for this. The transform attributes trick is the only logical part throughout all of these steps. Using the highpoly and it’s UV’s is usually more time consuming when working with game res and causes much bigger increase on the production overhead overall. It may result in a perceived better match, but really you are causing many more polygons to be lost than to be saved. Needless to say, there’s a hundred ways to skin a cat,… Read more »
George Hulm
Guest
George Hulm

This is a pretty ingenious workflow, nice one!

Alexander Weide
Guest
Alexander Weide

use Houdini 16.5 polyreduce which takes care of all of these issues. its working in realtime.

wpDiscuz