Hand-Painted Filter for Substance
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Latest comments
by rlawsfamily@gmail.com
7 hours ago


by Alex Bes
9 hours ago

Thanks a lot for sharing! It's hard to find useful info on lighting.

by diegographics@outlook.com
1 days ago

Wow, that's great. Have to try this out!

Hand-Painted Filter for Substance
17 April, 2018

Stephane Fontaine has recently presented a node created in Substance Designer that will help you composite all baked maps to get a handpainted base to paint over. Basically, the file is a cool timesaver, so check it out. 

Made a node to composite all baked maps to get a handpainted base to paint over, avoid the hassle of Photoshop! 

Height-Based only Workflow or User-Driven Maps! 

Everything was done in Substance Designer

You can also save Presets inside B2M so If you like something you can use it later on (always useful)

Stephane Fontaine 

Height Tweaks ( from Height or Custom Mask)

Works with GrabDocs from Zbrush

Save Custom Presets

You can learn more here

Get the pack for $7

Source: Gumroad

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