Thanks a lot for sharing! It's hard to find useful info on lighting.
Wow, that's great. Have to try this out!
Stephane Fontaine has recently presented a node created in Substance Designer that will help you composite all baked maps to get a handpainted base to paint over. Basically, the file is a cool timesaver, so check it out.
Made a node to composite all baked maps to get a handpainted base to paint over, avoid the hassle of Photoshop!
Height-Based only Workflow or User-Driven Maps!
Everything was done in Substance Designer
You can also save Presets inside B2M so If you like something you can use it later on (always useful)
You can learn more here.