Hand-Painted Filter for Substance
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Latest comments
by charu
4 hours ago

you can maybe share them on hackr and the community will filter out the best ones out of them. https://hackr.io/tutorials/learn-modo

by Lewis Cowles
9 hours ago

Looks amazing

by Sam
14 hours ago

That's awesome

Hand-Painted Filter for Substance
17 April, 2018

Stephane Fontaine has recently presented a node created in Substance Designer that will help you composite all baked maps to get a handpainted base to paint over. Basically, the file is a cool timesaver, so check it out. 

Made a node to composite all baked maps to get a handpainted base to paint over, avoid the hassle of Photoshop! 

Height-Based only Workflow or User-Driven Maps! 

Everything was done in Substance Designer

You can also save Presets inside B2M so If you like something you can use it later on (always useful)

Stephane Fontaine 

Height Tweaks ( from Height or Custom Mask)

Works with GrabDocs from Zbrush

Save Custom Presets

You can learn more here

Get the pack for $7

Source: Gumroad

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