Hand-Painted Filter for Substance
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Latest comments
by Joel Alexandre
less than a minute ago

Hi. Can you tell how the glass material was made? I found it very interesting.Congratz

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by Alvar Lagerlöf
9 hours ago

Dammit. Not again. This is path tracing not Ray tracing. Ray tracing is practically an hybrid scam. This is the real stuff, the stuff from Disney and Pixar movies. Stop helping Nvidia sell ray tracing. It's not good.

Hand-Painted Filter for Substance
17 April, 2018

Stephane Fontaine has recently presented a node created in Substance Designer that will help you composite all baked maps to get a handpainted base to paint over. Basically, the file is a cool timesaver, so check it out. 

Made a node to composite all baked maps to get a handpainted base to paint over, avoid the hassle of Photoshop! 

Height-Based only Workflow or User-Driven Maps! 

Everything was done in Substance Designer

You can also save Presets inside B2M so If you like something you can use it later on (always useful)

Stephane Fontaine 

Height Tweaks ( from Height or Custom Mask)

Works with GrabDocs from Zbrush

Save Custom Presets

You can learn more here

Get the pack for $7

Source: Gumroad

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