The Ulysses Graphics team has shared a behind-the-scenes look at the amazing props they created for Guerrilla's most recent Horizon title.
Yesterday, Ulysses Graphics, an art production studio specializing in creating 2D/3D art, concept art, and 3D animations for AAA games, shared a sizeable collection of detailed hard-surface props they created for Guerrilla's Horizon Forbidden West.
Throughout several ArtStation posts, the team showcased how the assets looked during production and provided a closer look at some of the smaller parts of each prop. According to the posts' descriptions, the Ulysses team was responsible for sculpting, game mesh, texturing, and LODs and utilized Maya, Substance 3D Painter, and Photoshop in production.
And here are some of the renders shared by the team:
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