HK Project is Now Funded!
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Latest comments
by Frank
6 hours ago

Is there any way i can tweak the colors dynamically through another blueprint? I tried with the "get all actors of class" function and setting the colors of the clouds by a timeline, everything else connected to the timeline does its thing but the volumetric clouds wouldn't change. Are the properties somehow fix?

by Ronnie Ochero
9 hours ago

Hi, what version of blender does this work with?

by anonymous
14 hours ago

Yeah this is good but it doenst capture the 2d look it still looks 3d. How about copying the movement of 2d animation because this looks way too smooth. 1 example is using the classic by twos which most studios do or also use 24 fps to really capture the 2d feel

HK Project is Now Funded!
12 April, 2017

“HK project” from french 3d artist Koola and his friend Viv is now funded, a new post on the official blog states. You’ve probably guessed we’re excited about the upcoming UE4 project, so we’re really happy to hear that. 

HK project is described as a cat adventure video game. Still being at the very beginning of the creation process, the game is a third person solo adventure game, inspired by Kowloon Walled City that will feature its own unique dystopian city.

This is a message from our CEO Murtaugh : “Moaw, Mllllllo Moew !” ; this means : “we are now funded !” 


HK Devblog 

Author: Artyom Sergeev

Source: HK Devblog

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