‘Hope’: Learn to Make Epic Concept Art
Events
Subscribe:  iCal  |  Google Calendar
Cologne DE   20, Aug — 25, Aug
Vienna AT   23, Aug — 25, Aug
Anaheim US   27, Aug — 30, Aug
SEATTLE US   30, Aug — 3, Sep
Vancouver CA   4, Sep — 7, Sep
Latest comments

Oh shit!

by S.K.O
8 hours ago

VUE without competition

by John
8 hours ago

Can you please give us a walkthrough how to implement this into Maya? would be super helpful. Thanks a lot.

'Hope': Learn to Make Epic Concept Art
17 March, 2017
News
Christopher Schiefer is a concept artist with a deep technical background. This helps him to build quite extraordinary environments, which combine various pieces of technology. Apart from traditional Photoshop techniques, he’s using 3d elements in his production.

This is the original draft

The statue is done in 3d.

In most recent environment he created ‘Hope’ he relied heavily on photogrammetry from Benjamin Bardou. I’m guessing his scans were used to create the foreground of this stunning scene. Plus there was some Blender involved here.

If you are interested in the way he produced this marvel of modern concept art (this is not an exaggeration), feel free to check out the paid tutorial on Gumroad. There’s a series of packages, which include original files, some videos and a lot of great advice. In these videos he speaks specifically on the way he manipulates perspective and manages to build these astonishing projects. The great thing is that the tutorials are available in 7 languages.

And here’s just some other work by Christopher Schiefer. Your head may explode!

Comments

1
Leave a Reply

avatar
1 Comment threads
0 Thread replies
0 Followers
 
Most reacted comment
Hottest comment thread
1 Comment authors
Wendy Recent comment authors
Wendy
Guest
Wendy

OAO!!! AMAZING WORKS