Horizon Zero Dawn: Early Prototype of Thunderjaw
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by Charlotte Delannoy
3 hours ago

Thanks a lot ! Did you give some masterclass of something ?

How is the Clovers sit on top between tiles? for mine, blend modes doesnt seem to be working... they follow the height of the tiles which results in extreme distortion of clovers following the height changes of tiles

by Gary Sanchez
6 hours ago

I really liked Cris Tales, its a Colombian game, i really like it how it looks, its like a old JRPG with a unique graphic style: https://www.youtube.com/watch?v=EXAUWjhqeKg

Horizon Zero Dawn: Early Prototype of Thunderjaw
6 May, 2018

It’s always incredibly cool to see early versions of things when it comes to game development. Early blockouts, character prototypes, and other little details have always been our favorite things to study. Check out something awesome from one of the developers of Horizon Zero Dawn. 

This is actually the original Thunderjaw, also known as “Duplo Raptor”. The artist shared an overview picture of a design document from 2011 and the first prototype in action. The team used Killzone assests to prototype, so don’t think the game was meant to be a shooter. 

Here is the original tweet:

Looking for more cool stuff? Marius Herrmann is turning creatures from the game into LEGO. One of the examples can be found below:

You can take a look at more of his LEGO art here

Source: Twitter

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