The plugin is called Hair Grabber and you can find it here:https://gumroad.com/l/GqVoR. It basically has parameters for manipulating cards in a spline manner
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Amazing work! What plugin for Maya are you referring to for the haircards?
It’s always incredibly cool to see early versions of things when it comes to game development. Early blockouts, character prototypes, and other little details have always been our favorite things to study. Check out something awesome from one of the developers of Horizon Zero Dawn.
This is actually the original Thunderjaw, also known as “Duplo Raptor”. The artist shared an overview picture of a design document from 2011 and the first prototype in action. The team used Killzone assests to prototype, so don’t think the game was meant to be a shooter.
Here is the original tweet:
People asked to see a bit more of the original #HorizonZeroDawn Thunderjaw, nicknamed "Duplo Raptor".
Here the overview pic of the 2011 design doc and the first prototype in action 💥 pic.twitter.com/PRJYvIzmcU
— Horizon Zero Dennis 🌸🏆 (@GG_DennisZopfi) May 4, 2018
Looking for more cool stuff? Marius Herrmann is turning creatures from the game into LEGO. One of the examples can be found below:
— Marius Herrmann (@SteppedOnABrick) October 1, 2017
You can take a look at more of his LEGO art here.