Horizon Zero Dawn: Early Prototype of Thunderjaw
Subscribe:  iCal  |  Google Calendar
Utrecht NL   24, Nov — 26, Nov
Philadelphia US   30, Nov — 3, Dec
London GB   30, Nov — 1, Dec
London GB   30, Nov — 3, Dec
Dortmund DE   1, Dec — 3, Dec
Latest comments

The plugin is called Hair Grabber and you can find it here:https://gumroad.com/l/GqVoR. It basically has parameters for manipulating cards in a spline manner

Thanks dear Great blog. I really like this much, I have found lots of interesting stuff on your blog. Again thanks for that all interesting information. Visit for seo service in delhi

Amazing work! What plugin for Maya are you referring to for the haircards?

Horizon Zero Dawn: Early Prototype of Thunderjaw
6 May, 2018

It’s always incredibly cool to see early versions of things when it comes to game development. Early blockouts, character prototypes, and other little details have always been our favorite things to study. Check out something awesome from one of the developers of Horizon Zero Dawn. 

This is actually the original Thunderjaw, also known as “Duplo Raptor”. The artist shared an overview picture of a design document from 2011 and the first prototype in action. The team used Killzone assests to prototype, so don’t think the game was meant to be a shooter. 

Here is the original tweet:

Looking for more cool stuff? Marius Herrmann is turning creatures from the game into LEGO. One of the examples can be found below:

You can take a look at more of his LEGO art here

Source: Twitter

Leave a Reply

Be the First to Comment!