Amazing art. I'm curious how the rocks manage to be such a natural part of the terrain! It really looks like they have been there for ages.
Great job and very inspiring! Thanks for sharing.
Frankly I do not understand why we talk about the past of this CEO. As a player I do not care about what he did or not until his games are good. As an Environmental Artist instead I see a game with a shaky graphics. It is completely without personality, emotion and involvement. It can hardly be considered acceptable especially for the 2019 platforms (which I understand will be the target of this game). Well, this is probably an indie group, with no experience facing a first game in the real market. And that's fine. Do the best you can that even if you fail, you will learn and do better. From a technical point of view the method you are using is very old. It can work but not as you are doing it. I bet you're using Unity, it's easy to see that since I see assets from their asset store. Break your landscapes more, they are too monotonous and contact real 3D artists and level designers. One last thing, the last screenshot is worse than all the previous ones. The lights are wrong and everything screams disaster. Avoid similar disasters in the future.
Sony showed another great piece of the Horizon Zero Dawn game. This time we have a chance to look at the gameplay and the open world.
Guerrilla Games obviously did a wonderful job with their upcoming game Horizon Zero Dawn. It’s a very complex project with a lot of features. According to the trailer, the game features a huge open world, filled with beautiful sceneries and dangerous enemies.
In this demo, we follow Aloy as she journeys beyond the walls of her village to defeat a ‘demon’ which is terrorizing locals and breeding fear throughout the valley. Aloy will have to use every ounce of her knowledge, intelligence and agility to survive this encounter.
Horizon Dawn will be released on February 28, 2017.