Hotline Miami Developer Documentary
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San Antonio US   18, Jan — 21, Jan
London GB   21, Jan — 23, Jan
Taipei TW   24, Jan — 29, Jan
Zürich CH   31, Jan — 4, Feb
Leamington Spa GB   31, Jan — 3, Feb
Latest comments
by Frank
7 hours ago

Is there any way i can tweak the colors dynamically through another blueprint? I tried with the "get all actors of class" function and setting the colors of the clouds by a timeline, everything else connected to the timeline does its thing but the volumetric clouds wouldn't change. Are the properties somehow fix?

by Ronnie Ochero
10 hours ago

Hi, what version of blender does this work with?

by anonymous
15 hours ago

Yeah this is good but it doenst capture the 2d look it still looks 3d. How about copying the movement of 2d animation because this looks way too smooth. 1 example is using the classic by twos which most studios do or also use 24 fps to really capture the 2d feel

Hotline Miami Developer Documentary
12 May, 2015

A documentary by Complex has been released that explores how two independent video game developers, Jonathan Söderström and Dennis Wedin, were able to make a 2D PC game that took the world by storm, earning widespread critical acclaim.

Dennaton Games (Jonathan Söderström and Dennis Wedin’s game studio) has created something unforgettable. Hotline Miami is an extremely violent game that came out of nowhere to sell over half a million copies and even went on to parent a sequel that did quite well in its own right.

The documentary is 30 minutes long and tells the story of how the two were able to create one of the greatest indie games ever to be created. You’ll hear about the struggle they had to go through (which sounds a bit like hell on earth) just to come out with this beautiful game which includes: money problems, breakups, and depression. There are candid interviews with everyone involved including: developers, artists, musicians, and publisher Devolver Digital.

Source: engadget


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