Houdini Gaia Scatter
Subscribe:  iCal  |  Google Calendar
1, Jul — 1, Aug
San Diego US   19, Jul — 23, Jul
Torino IT   25, Jul — 29, Jul
Shanghai CN   3, Aug — 7, Aug
Vancouver CA   12, Aug — 17, Aug
Latest comments

Curious as to bipedal proportions, especially, as there seems to be good stylized, even with larger than life heads, eyes, yet they look "good". Is there a chart like there is for proper anatomy for drawing? It'd be great to see a comparison even though I realize there are many forms of stylized. I think that'd make a great article.

by QmisMan
2 hours ago

it's awesome

Your link to the Substance file on polycount is broken, the correct link is: http://polycount.com/discussion/comment/2294007/#Comment_2294007

Houdini Gaia Scatter
10 March, 2017
Guillaume J has presented a demo of Houdini Gaia Scatter. It’s a toolset made of Digital Assets driven by a python UI directly in Houdini. The toolkit lets you paint objects on a geometry according to settings and rules. Combine the paint flexibility with the power of procedural rules system.

It is not the final version and much more is yet to come – LOD system based on the camera position, new display mode to display placeholder geometries, new layer type to paint dynamic objects, etc.

The source code and digital assets are available on his github.

Source: Guillaume J

Leave a Reply

Be the First to Comment!