Houdini Tutorial: Procedural Farm House for Unity
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by Tomasz Wikliński
2 hours ago

Great stuff. And many thanks for those tuts by Jason! They helped me a lot.

Those animations look amazing!! Great job!

Houdini Tutorial: Procedural Farm House for Unity
6 March, 2019

Have a look at a guide from Udemy that will teach you how to create a procedural house tool in Houdini and how to export it as a digital asset in Unity. The course is led by Lucie Lescuyer, a professional 3D artist and procedural modeling enthusiast. She is a master with 5 years of experience in the gaming industry, and she’s been using Houdini for 2 years now.

The artist worked in various companies, from console games to mobile games, having a wide range of knowledge on creating games. She developed a lot of technical skills to create various tools optimizing pipelines in productions.

The course can inspire you to create your own projects with the skills gained from the initiative.

Here is what you will learn in this tutorial:

  • You will see how to install and use the Houdini Engine for Unity
  • You will begin to build our house with a simple box
  • You will create input to replace all the boxes by real asset in Unity
  • You will create procedural UVs and assign Unity materials
  • You will add even more details to the house

You can learn more and join the party for $49.99 here.

The goal of the ClearCut courses is to teach you a solid workflow that is used in the AAA game industry. The first episode covers the process of creating an AAA fire hydrant from start to finish.

Any future updates are included and will be available for download in case they are released. Next episodes are not included.

Check the full description

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