Trying to steal Vray's thunder.
I'm gonna wait for Steam version
SideFX is getting ready for another Houdini webinar with Jeff ‘Old School’ Wagner. The developer will discuss the importance of generating good collision geometry for various DOP solvers in Houdini. Bullet collision geometry and other topics will be discussed.
In this webinar Jeff ‘Old School’ Wagner focuses on the importance of generating good collision geometry for the various DOP solvers in Houdini.
The majority of the effort will look at both Bullet collision geometry and FLIP colliding against static, deforming and height field colliders.
We will also look at Particle collision geometry, both SDF and surface collisions and Pyro colliders.
WEDNESDAY, JANUARY 24, 2018 – 9am EST