How to Make Textures from Photogrammetry?
Subscribe:  iCal  |  Google Calendar
20, Jan — 16, Mar
21, Feb — 23, Feb
Barcelona ES   25, Feb — 1, Mar
Dubai AE   5, Mar — 7, Mar
7, Mar — 1, Jun
Latest comments
by Rathan kumar.Muthyam
13 hours ago

Thanks for sharing and detailed production breakdown

i thought there wouldnt be anything better than akeytsu for creating easy animations. im happy if i am proven wrong.

Keith, I just wanted to stop by and say: Thank you.

How to Make Textures from Photogrammetry?
7 March, 2017
Gumroad user sebvhe has a nice free tutorial on creating tileable textures from photogrammetry. The guide covers the whole process from using camera to create all the necessary maps to use in engines. 

The artist is using a cobblestone texture for this tutorial, which you can get for free here.

It is worth noting that basic knowledge of Photoshop, any 3D app, and the high poly to low poly workflow is required to understand the guide. 

The artist uses software such as Agisoft Photoscan, Photoshop and ZBrush. You can use any similar tools. For example, you can get started with Autodesk 123D Catch for free. 

Get the guide

Make sure to check out sebvhe’s other projects here. Free materials, awesome texture packs and more. 

Preview image by Matthew Moult.

Source: sebvhe

Leave a Reply

Be the First to Comment!