If you rig your character up as a standard SineSpace avatar and getting it working properly, then any clothing purchased (or that you make) in SineSpace should just work properly (if not, file a bug report). If you're rigging up your Daz3D content as a costume replacement (also known as a bypass avatar, since it bypasses the entire avatar, clothing, and attachment system), then you're on your own.
play game happy wheels
Nice article. I would love to know if there is any cloth rigging tutorial or tool/plugin that could solve the typical mesh bleeding issue. For reference, I have issues with getting custom or bought clothes on a custom animated Daz3D Character in Unity. So far, the character looks good and work. The clothes fit in T-Position but once the animation starts, the vertices from the character bleeds through certain parts again and again. I've looked into the bones skin-weights but was not able to see anything to improve there. the problem grows once certain body-morphs alter the character (giving him more weight or muscles)
HP Z 3D Camera is one of the best devices you can find for scanning right now. Actually, the new device has even earned the Best of Innovation Awards at this year’s CES show for taking 3D and 2D workflows to new heights with the gadget’s small footprint, affordable price and mind-blowing results.
The thing here is that the Z 3D allows users to accurately scan physical objects in a quick, intuitive way, so it’s now much easier to generate a base mesh from scratch — less cleanup and less fuss when sculpting.
Here are some details from HP:
- Reinvents creative workflows: Designed for CG artists, 3D designers, game developers and digital fine artists, the HP Z 3D Camera extends the Sprout Pro G2 experience to an accessory that easily attaches to a computer display17 and connects via USB to capture and digitize 3D objects, 2D documents and live video.
- More human experiences: Allows for richer, more immediate remote live sharing by bringing into view the desk, hands, etc. to complement screen sharing, text and the webcam.
- Unique design minimizes desktop space for real-time capture and visualization: It creates life-like digital images by rotating an object with the user’s hands or positioning under the camera. With tracking and scanning software that is easy to download, it constructs the 3D model in real time. Workflows are enhanced by scanning objects with computer-graphics-friendly resolutions that maintain separate texture maps for physical-based rendering (PBR) and AR, VR and mixed reality content creation.
The price starts at $599. You can learn more about the camera on the official website.