Well, small/medium intuos pro is way cheaper that iPad Pro + pencil... just saying... And it works better with ZBrush...
It might ultimately be proof of concept now, but the point of showing a low-count bounce raytracing that still looks decent especially after denoising gives us a nice roadmap on the future. Maybe given time, we will move to this as the new standard or at least a probable alternate to baked lighting.
Fuck you I'm stuck in some bullshit game some dickhead thought would be exciting.
HTC and Vive have announced their HTC Vive will be available for pre-order starting on February 29. It will cost $799 for customers who want to get it in early April.
The countdown has begun and is ticking away toward 10 a.m. Eastern time on Monday 2/29 at which time pre-orders will open worldwide with pre-order fulfillment and full commercial availability starting early April 2016. Vive will be delivered as a complete kit allowing users to instantly jump into a fully immersive virtual environment using two wireless controllers, 360 degree tracking and room scale movement sensors.The integration of SteamVR into the bundle ensures that all Vive equipment is kept up-to-date with the latest features.
Fast-growing VR market is getting more populated with Oculus VR’s Oculus Rift and HTC Vive fighting for gamers’ attention. Valve and HTC are hoping to get more money with some extra features. For example, new headset is said to be accompanied by Vive Phone services, which lett user both stay in VR and be in touch with other people through calls, quick replies and calendar, available in headset’s interface.
Buyers will also get two VR titles: Job Simulator and Fantastic Contraption. In addition to gaming, two companies are working on content connected with education, healthcare, retail, etc.
HTC Vive seems to be an interesting offer, but are there enough features for $799? Share your thoughts in the comments below.