I like the render quality, look very realistic and well integrated with the plate Physics are quite fucked up in that sim, the shuttle goes trough the building as if it was air, the shuttle should get totally designated by the impact Also the full simulation seems to go in slow motion while the cars and people moves on real time The ground destruction looks cool too, and the concept is interesting
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American fans of JPRG are advised to mark their calendars July 19th for the release for I AM SETSUNA. Square Enix announced today that the evocative title will be available on PS4 and Steam.
I AM SETSUNA tells the sorrowful story of Setsuna, a young woman of incredible inner strength, and the sacrifice she must undertake to the save the people of her land. Players will be immersed in an emotional and unforgettable story of true bravery as Setsuna leaves her hometown with her bodyguards on a journey to the farthest land.
New character illustrations, revealing details of the heroine Setsuna and her bodyguard Endir, were also released. Endir, the main playable character, is a skilled mercenary whose destiny is changed upon meeting Setsuna.
I AM SETSUNA offers beautiful art and game design that harken back to Japanese role-playing game classics of yesteryear, and includes various features inspired by legendary titles from the golden era of JRPGs, such as CHRONO TRIGGER’s memorable battle system.
Source: Official press release