Indie MEGABOOTH Opens Call for Submissions for GDC & PAX East 2019 Showcases

Indie MEGABOOTH Opens Call for Submissions for GDC & PAX East 2019 Showcases

Independent Developers Can Submit Online Through November 9

SAN FRANCISCO & BOSTON, October 15, 2018  — Organizers of the Indie MEGABOOTH (IMB) are now accepting video game submissions for its 2019 Game Developers Conference (GDC) showcase, in tandem with video game and tabletop game submissions for its PAX East 2019 lineup. Indie devs can submit their game for consideration for $50.00 USD.

Teams looking to submit their game for consideration or to learn more about the submission process should visit The organizers of the hand-curated lineups will be accepting submissions through 11:59 p.m. (Pacific Time) on November 9, 2018. For an additional fee, late submissions will be accepted through November 13.

GDC – the largest and most prestigious game dev industry conference – is scheduled to take place March 18 – March 22, 2019 in San Francisco. As with previous GDC showcases, IMB organizers strive to provide an intimate setting where attendees can take a break from sessions to play innovative games from up-and-comers in the indie games scene. IMB’s GDC showcase will feature 24 games total, with 12 titles showcasing on Monday and Tuesday of the conference, and then Wednesday through Friday a fresh batch of games from 12 other indie teams will be available.

PAX East 2019 will return to the Boston Convention Center and is tentatively scheduled for March 28 – March 31, 2019 (Follow PAX on Twitter to find out the dates when they’re officially announced). IMB will host its usual MEGABOOTH, MINIBOOTH, and TABLETOP areas which will highlight indie games from around the world. IMB’s PAX East 2018 lineup featured 100 indie games from 21 countries.

The Indie MEGABOOTH is a curated traveling showcase working to bring indie games to the forefront of the gaming community and event-goers’ minds. IMB aspires to give indie dev teams exposure to new audiences by creating a network for exhibiting developers and creative communities to support each other while also connecting them with fans, publishers, platforms, and individuals in mutually beneficial partnerships.

For more information about the Indie MEGABOOTH, please visit Be sure to follow Indie MEGABOOTH @IndieMEGABOOTH on Discord, Twitter, Instagram, and Facebook to keep up with the latest IMB news. Fans and developers can also “Be Indie Know” by subscribing to the Indie MEGABOOTH newsletter,


Founded in 2011 as a passion project and for the love of indie games, the Indie MEGABOOTH made its debut at PAX East in 2012 and has seen incredible growth since. To date, the Indie MEGABOOTH has worked with more than 700 companies and studios across multiple showcases per year. Indie MEGABOOTH is best known for its curated showcase of independent games at major consumer gaming expos such as PAX West and PAX East, as well as showcases at professional industry events like the Game Developers Conference (GDC) and E3. Indie MEGABOOTH has also built an impressive global support network for the indie development community and games showcased within the Indie MEGABOOTH have become critically acclaimed and top-selling indie titles. In 2015, Indie MEGABOOTH founder – Kelly Wallick – was named the new chairperson to the esteemed Independent Games Festival held annually at the GDC and continues to lead that community. In 2017, Indie MEGABOOTH announced a new stand-alone traveling event series that features local talent in different creative mediums and hosted the first two indie MEGASHOW events in Atlanta, GA and Tokyo.

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    Indie MEGABOOTH Opens Call for Submissions for GDC & PAX East 2019 Sho