@Tristan: I studied computergrafics for 5 years. I'm making 3D art now since about half a year fulltime, but I had some experience before that. Its hard to focus on one thing, it took me half a year to understand most of the vegetation creation pipelines. For speeding up your workflow maybe spend a bit time with the megascans library. Making 3D vegetation starts from going outside for photoscanns to profiling your assets. Start with one thing and master this. @Maxime: The difference between my technique and Z-passing on distant objects is quiet the same. (- the higher vertex count) I would start using this at about 10-15m+. In this inner radius you are using (mostly high) cascaded shadows, the less the shader complexety in this areas, the less the shader instructions. When I started this project, the polycount was a bit to high. Now I found the best balance between a "lowpoly" mesh and the less possible overdraw. The conclusion of this technique is easily using a slightly higher vertex count on the mesh for reducing the quad overdraw and shader complexity. In matters visual quality a "high poly" plant will allways look better than a blade of grass on a plane.
Is this not like gear VR or anything else
London Wednesday 3rd October 2018 – Run An Empire have launched their AR Running Game to the world. Players everywhere begin the race to capture and control their own digital empire.
Run An Empire is a free to play game for Android and iOS where players claim land in the real world by running, jogging or walking. Players are rewarded for their activity with ownership of the areas they visit, which can then be customised with a range of buildings from stone age huts to futuristic space ports. As they run and their empire expands they earn money to advance their city into the modern age. The most competitive players can compete to capture buildings, or collaborate to take on local challenges.
Run An Empire fits into existing exercise routines, whilst giving new runners an incentive to get started. Players can capture territory on their walk to work, their weekly jog or as part of their race training. Getting started is easy – players open the app whilst on the move and it tracks in the background like Fitbit or Strava (runners can even link the app with their Strava account). Once home players can build, maintain and customize their empires.
Augmented Reality Gaming has been on the rise since the release of Pokemon Go, with emerging technology experts Gartner predicting that “transparently immersive experiences” are set to reach their peak in the next 2 years. Along with Zwift, the popular game for cyclists, Run An Empire is one of just a few products focusing on gaming and mixed reality to benefit people looking to enhance their physical activity. Run An Empire has the ambition to get 10 million people running by this time next year.