Instance Tool is an editor mode plugin for UE4 that lets users quickly select, edit and convert Instanced Static Meshes in editor viewport.
Instance Tool is an editor mode plugin for UE4 that lets users quickly select, edit and convert Instanced Static Meshes in editor viewport. The tool also comes with extra level editing functionalities like aligning and snapping to make editing instances easier.
Features:
One-click convertion between Static Mesh and Instanced Static Mesh
Select/move/rotate/scale instaces directly in editor viewports
Flexible select options (Marquee select, Select by axis, Lock/Unlock selection)
Create instances quickly with Alt + Drag or standard duplicate hotkey
Align instances by location/rotation or to grid
Snap instances by axis
Distribute/Line-Up instances
Apply delta transform to instances panel with duplicate option
Multi-edit support
Hotkeys for Hide/Unhide transform widget and focus to selected instances
Experimental Blueprint Instances Editing support
Full undo support for all instances editing operations
Technical Details:
Full c++ source code included, works with both Luancher and Github builds
Editor mode plugin, works with both c++ and blueprint only projects