Interactive Demolition Stress Test in RayFire
Subscribe:  iCal  |  Google Calendar
Cologne DE   22, Aug — 26, Aug
Seattle US   28, Aug — 30, Aug
Atlanta US   30, Aug — 4, Sep
SEATTLE US   31, Aug — 4, Sep
Vancouver CA   5, Sep — 9, Sep
Latest comments
by Arran Dunn
3 hours ago


by Mohsin Majeed Siham
6 hours ago

Very nice advice for Beginners....Really Helpful...Thanks....

The link under texturing is broken, here is the correct link.

Interactive Demolition Stress Test in RayFire
1 August, 2018

Mir Vadim has shared a video of his stress test for an interactive Demolition mode in RayFire that revolves around a new object/modifier-based dynamic simulation workflow. The video shows a single object turning into 37 fragments with a depth level of 3, leading to 63,700 pieces at the end of the simulation. The artist used 7Gb of RAM and spent a lot of time, so it is not optimized yet. 

1 Object demolishes to 45 fragments with depth level 3.

63700 fragments at the end.

Just a stress test for Interactive Demolition with new object/modifier based dynamic simulation workflow.

Mir Vadim 

Make sure to share your thoughts on the simulation in the comments below. Also, you can learn more about RayFire here

Leave a Reply

Be the First to Comment!