Thanks a lot ! Did you give some masterclass of something ?
How is the Clovers sit on top between tiles? for mine, blend modes doesnt seem to be working... they follow the height of the tiles which results in extreme distortion of clovers following the height changes of tiles
I really liked Cris Tales, its a Colombian game, i really like it how it looks, its like a old JRPG with a unique graphic style: https://www.youtube.com/watch?v=EXAUWjhqeKg
Commandos, Fallout 1, Pillars of Eternity and Doom 2016 redone in a beautiful isometric way by 2 people.
Brotherhood Labs has shared some new screenshots of their isometric remakes of famous games. This time, though, there’s only one project, which actually re-imagines modern AAA-project in a new format. Taking DOOM into this new dimension is surprising and interesting.
The other projects just take older isometric titles and bring them up to date with today’s standards. We especially like the way Fallout 1 looks in HD. It just makes us want to replay the original title.
‘Commandos‘ looks cool as well. This time the artists decided to take the series in the modern world. It looks like an isometric version of Splinter Cell.
Our favorite is the Brotherhood’s take on Pillars of Eternity. This image really shows how much you can push the visuals on a game like this. Too bad we probably won’t see the type of visuals in Pillars of Eternity sequel. Cause it’s going to be too difficult to produce.