Jeff Wagner’s Top 10 Features of H17
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what settings y setup for materails or shaders in marmoset? it's a pbr metalnes?

by NIKO PITSOS
7 hours ago

https://assetstore.unity.com/packages/tools/terrain/mapmagic-world-generator-56762 procedural terrains with nodes released on 2016 Support Pahunov NOT UbiSoft

by Franciszek Zgliński
18 hours ago

9:46 - actually I have a solution for You ;) Try this setup instead of LandscapeCoords node: https://drive.google.com/file/d/1N4FMmG4TtRjI8TPTHqD6kKcKolbYGZs0/view

Jeff Wagner’s Top 10 Features of H17
1 November, 2018
News

SideFX has shared a video with a Senior Technology Consultant Jeff Wagner who explored new features of Houdini 17. The presentation will not tell you about features like Vellum, Bullet & Fracturing, but rather show you smaller ones.

Houdini 17 is all about new and improved features. The biggest things here are Vellum, Bullet and Fracturing, plus a new Whitewater Solver. But H17 is also about ‘smaller’ features that make this release amazing for TDs and TAs. You won’t find Vellum, nor Bullet and Whitewater in this video, but you will learn a lot about awesome smaller features that add up to the whole experience.  In fact, these features can actually make a world of difference once you know them.

Make sure to watch the full video and discuss in the comments below. 

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Serg Kalagin
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Serg Kalagin

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