Joe Garth's Brushify Collection Gets a Sci-Fi Buildings Pack

The pack enables you to create your own futuristic cities with modular and customizable buildings.

Developer Joe Garth announced the release of Brushify – Sci-Fi Buildings, a brand-new asset pack in Joe's enormous Brushify series for Unreal Engine. The new pack enables you to easily create realistic-looking sci-fi cities by placing an assortment of modular buildings and tweaking them to your heart's content.

According to the creator, each building is a Blueprint that combines multiple modular meshes, decorations, and props, allowing you to edit a building directly, including altering the number of floors, adding decorative elements, and changing materials. 


  • 24 Prefabs all fully customizable in Blueprint.
  • Advanced Scripted Blueprints for Highways.
  • 93 Modular building pieces, greebles, decorations, and props.
  • Low poly Distance Skyscraper assets.
  • 1x Advanced Trimsheet texture featuring greebles, nuts, bolts, tracks, panels, cylinders, rectangles, sci-fi shapes.
  • Props and decorations, including Crates, Boxes, Antennas, Cannisters, Ladders, Railings, and Walkways.
  • Includes original source files (both FBX and Blender) so you can edit the meshes or create your own.
  • 32 material presets (Wood, Metal, Stone Wall, Mud Wall).
  • Unique Trimsheet texture featuring numerous Sci-Fi Details.
  • 24 Custom Textures, including Normal and Height Maps.
  • Supports UV-less workflow, add texture to meshes without spending time on UVs.
  • Blend shader. Combine two textures with a blend mask.
  • Damage shader. Add realistic damage to your assets.
  • Parallax Occlusion mapping support.
  • Tiling, Tint, and Strength functionality.

You can learn more and purchase the pack for $39.99 here. Also, don't forget to join our Reddit page and our Telegram channel, follow us on Instagram and Twitter, where we share breakdowns, the latest news, awesome artworks, and more.

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