Kitbash + IMM: Skulls & Bones
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can stop posting this kind of low-quality 'showcase' articles? If I wanna find showcase/reel, I can find them easily on Viemo, cgsociety. Everyone know houdini can be used to do destruction, simulation, etc. there is no need to show another destruction unless posting a helpful 'tutorial'. However, this is not.

Can it produce quads, too?


Kitbash + IMM: Skulls & Bones
7 March, 2019

Have a look at a new set of 16 Skull/Bone meshes & IMM brushes for ZBrush by Jonas Ronnegard which is basically a great way to add content and details to your scenes/characters or concepts. OBJ and FBX files are also included to use them in any other tool.


  • 8 Skulls & 8 Bones
  • 2 LOD stages
  • IMM Brush, ZTools, ZBrush source file
  • OBJ & FBX files

To use the pack you need to use at least ZBrush 4r8 p2. “You can still add the OBJ files to ZBrush in older versions of ZBrush.”

You can learn more and get the pack for $6+ here.

Ornament Brushes/Alphas Vol.1 by Jonas Ronnegard is an Ornament alpha/brush set for ZBrush, Substance Painter, Quixel DDO, NDO and more. There are 55 brushes and height/alpha maps, all 2048×2048 16bit in Tiff, Jpeg, PSD, Photoshop ABR brushes, as well as ZBrush Brushes.

Check the full description

Contact Jonas Ronnegard

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