Good work bro!
i focus on the composition and framing of my images and the silhouettes of my objects more than on the quality or complexity of the models or materials. http://geometrydashfree.com/
hello Alexander, I really loved your these draw works. I loved cathedrals too.I started 3ds Max new. And I really really want to meet you, if you wanna to do. By the way, my name is Duacan, from Turkey. also Im working for learning and speaking German. Cause Deutschland is the my first country for living. Whatever, take care yourself, Tschüss. insta: 06optimusprime06
Andre Allan has uploaded a video tutorial on working out landscape snow deformation using render target. It is a really nice way to create dynamic snowdrifts.
I saw some that where interested in this. I know its mostly more of the same, but it is again a bit different way of doing it. I can see why some want to have the options to do it directly on the terrain. It should be precise enough for most things, but I find its a bit of a step backwards in some ways. But it works as it is.
There are other ways to work with deforming snow, of course, but this one works just fine. Make sure to check out other guides by Andre here.