Hi Elliott, This is a great breakdown and very generous in sharing your process and insights, you came a long way from the vending machine days!
Are you planning on releasing the UE4 project to the public? Or only builds? I'd love to play around with it in the editor if possible!
Are you looking for tips and tricks on level design? Our friend Max Pears has recently launched a new podcast called Level Design Lobby, which focuses on different game and level design techniques, and it’s definitely worth checking out! Max is known for his awesome articles on various aspects of game production and the new project is another great chance to learn something from him.
The Level Design Lobby, breaks down game and level design techniques, showing how they are used within games, as well as how we can improve upon them. It also shares reading material to its audience, while providing interviews with industry professionals.