Level Design Workshop: Solving Puzzle Design
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3 hours ago

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Level Design Workshop: Solving Puzzle Design
22 December, 2017

Are you working on a puzzle game right now? Do you need some advice? GDC team has shared a talk by Ubisoft’s Jolie Menzel on the creation of puzzles that will enrich player’s experience.  

In this 2016 GDC talk, Ubisoft’s Jolie Menzel explains what a puzzle is in the level design space, and explores techniques to create and refine puzzles that will elevate the player’s experience in a given level.


Make sure to follow the GDC channel for more educational videos. 

Source: YouTube

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