Level Editor for Overwatch Might Happen
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Latest comments
by Matthew Scenery.Melbourne
2 hours ago

Their website does say that you can pay per image at $1 per image. I am in the opposite boat though. I could see this having a very significant effect on photogrammetry but I would need to process a few thousand images at a time which would not be very feasible with their current pricing model

by Shaun
3 hours ago

OMFG....PLEEEEEEEEEEEEEEEASE!

To the developers. A very promising piece of software for a VFX supervisor like me. BUT, please reconsider your pricing tiers and introduce a per-image price. We are a pretty large facility, but I can only imagine needing about 1-10 images a month at the very most. It's like HDRI's - we buy them all the time, one at a time. They need to be individually billed so a producer can charge them against a particular job.

Level Editor for Overwatch Might Happen
21 March, 2017
News
A map editor for Overwatch is something we’ve all been thinking for a while. So far all the Overwatch-inspired environments are being created with the help of Unreal Engine 4. But wouldn’t it be cool if the trusted fans had a good tool to build their own levels and actually play them in the game. Seems like Blizzard was actually considering this opportunity.

Some cool Overwatch fan-art from our contributors.

Blizzard’s Jeff Kaplan noted yesterday (thx Gamasutra), that his team is trying to figure out how to make proprietary Overwatch map editor available for fans. 

We are extremely open-minded about releasing a map editor for Overwatch someday. But because Overwatch was made with a brand new engine, this is not a small task or one which can happen any time soon. We have this on our long-term road map and believe heavily in user-made content. But there are many challenges ahead of us and it will be a very long road before our editor can be made available to the public.

Jeff Kaplan, Blizzard

As you can see, this might not happen soon. This might not even happen in the nearest future. But there’s a possibility and a huge opportunity for Blizzard. So far, all the content for Overwatch is very curated and made by developers themselves. Opening up to a modding community may drastically change the way the game plays. May I remind you, DOTA 2 actually rose from Defense of the Ancients. Blizzard just might be able to get some very cool content for their future games, as well is for Overwatch itself.

Overwatch is a very successful product, which sold over 20 million copies and continues to be an example for environment artist from all over the world. I guess, when the spark will start to die out, Blizzard will finally release the modding tools and the maps editor, which will change Overwatch forever.

Kirill Tokarev

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