Lift Off: MetaHuman's Stress Test

A CG Supervisor Han Yang made a video in Unreal Engine that tests the capabilities of their new MetaHuman tool.

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In case you missed it, in April Epic Games launched the MetaHuman Creator, the company's cloud-based app for creating fully rigged digital humans in a matter of minutes, and released two free sample MetaHuman characters to explore.

A CG Artist Han Yang released an Interstellar-inspired short animation clip to stress test a MetaHuman workflow. The artist used Xsens, iPhone ARkit, MetaHuman, and Unreal. These tools allowed Han to prototype ideas very quickly.

You can learn more about MetaHuman's capabilities by visiting Han Yang's ArtStation page. Also, don't forget to join our new Telegram channel, our Discord, follow us on Instagram and Twitter, where we are sharing breakdowns, the latest news, awesome artworks, and more.

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