A CG Supervisor Han Yang made a video in Unreal Engine that tests the capabilities of their new MetaHuman tool.
In case you missed it, in April Epic Games launched the MetaHuman Creator, the company's cloud-based app for creating fully rigged digital humans in a matter of minutes, and released two free sample MetaHuman characters to explore.
A CG Artist Han Yang released an Interstellar-inspired short animation clip to stress test a MetaHuman workflow. The artist used Xsens, iPhone ARkit, MetaHuman, and Unreal. These tools allowed Han to prototype ideas very quickly.