Donald Trump, insulation is a seamless wall with airpockets. Ceilings can be printed using a re-enforcing scaffold for support. Try googling info..
Really awesome work and the tutorial is fantastic. Thanks for sharing.
Absolutely no information about the 4.2 release - was it ever released in September. There is about as much information on trueSKY as there is in any of the so called products that use it. For me this lack of transparency is killing there business and points to fundamental issues with the technology. Google trueSKY in YouTube and you'll hardly get any information at all. For such a ground breaking technology this is very suspicious. Do they not have a marketing team - do they even care? Sounds like a very small company which wishes to remain small and doesn't understand what they can become because with the technology they have they should be targeting a bigger profile, revenue streams and audiance than they have and the lack of foresight here with the Simul management is quite frankly very disapointing. Another 10 years could easily disapear for these guys and they will simply remain a small fish. Very sad.
ALIyerEdon has recently released an update for his real-time saver that can get you AAA-looking lighting in a few seconds or minutes. Lighting Box 2 is said to be redesigned to help you get the desired result in the shortest possible time. The newest version features new shaft effect integration with proper settings for all platforms. New Depth of Field and Screen Space Reflection options are here to help you get maximum quality and performance in few seconds.
Here are more details on the tool from the developer:
High quality tessellated terrain shader with maximum performance + Amplify Shader Editor source. + easy to use Terrain controller component
Supports for Interior and Outdoor scenes
Drag and drop in game Settings Menu to get access to Quality,Display and Effects settings.
Fully support of the Post Processing Stack 2, True Volumetric Light and Global fog assets and effects both for forward and deferred rendering
Easy to use Depth Of field for everyone with Auto focus Feature.
+ A lot of the videos
- A real-time saver solution
- Save and Load settings to/from lighting profiles
- Drag and drop settings menu
- Post Processing Stack 2 support
- Based on the best post effect settings
- Tessellated terrain shader
- POM and Tessellation shaders
- Distance based particle shader (Like Frostbite game engine)
- High-quality sun lens flare with maximum performance + Tutorials to make a new one based on the other games
- Night and Snow sample scenes
Please note that Lighting Box 2 is only available for version 5.6+.