Lighting Box 2 is Out
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It's not shown in the video, but there is an option in the Poly Reduce node to keep Quads and it does a marvelous job keeping intact the original shape decreasing geometry in the areas whereis not needed. Unfortunately the Poly Reduce node only keeps quads if the input mesh is already quad based. In order to get quads from non quad geometries you need to try the Voxel node.

can 80.lv stop posting this kind of low-quality 'showcase' articles? If I wanna find showcase/reel, I can find them easily on Viemo, cgsociety. Everyone know houdini can be used to do destruction, simulation, etc. there is no need to show another destruction unless posting a helpful 'tutorial'. However, this is not.

Can it produce quads, too?

Lighting Box 2 is Out
24 October, 2017
News

ALIyerEdon has recently released an update for his real-time saver that can get you AAA-looking lighting in a few seconds or minutes. Lighting Box 2 is said to be redesigned to help you get the desired result in the shortest possible time. The newest version features new shaft effect integration with proper settings for all platforms. New Depth of Field and Screen Space Reflection options are here to help you get maximum quality and performance in few seconds. 

Here are more details on the tool from the developer:

High quality tessellated terrain shader with maximum performance + Amplify Shader Editor source. + easy to use Terrain controller component 

Supports for Interior and Outdoor scenes 

Drag and drop in game Settings Menu to get access to Quality,Display and Effects settings. 

Fully support of the Post Processing Stack 2, True Volumetric Light and Global fog assets and effects both for forward and deferred rendering 

Easy to use Depth Of field for everyone with Auto focus Feature. 

+ A lot of the videos 

ALIyerEdon 

Features: 

  • A real-time saver solution
  • Save and Load settings to/from lighting profiles
  • Drag and drop settings menu
  • Post Processing Stack 2 support
  • Based on the best post effect settings
  • Tessellated terrain shader
  • POM and Tessellation shaders
  • Distance based particle shader (Like Frostbite game engine)
  • High-quality sun lens flare with maximum performance + Tutorials to make a new one based on the other games
  • Night and Snow sample scenes

Please note that Lighting Box 2 is only available for version 5.6+.

Get the tool for $4.99

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