This is amazing! Please tell us, What programs where used to create these amazing animations?
I am continuing development on WorldKit as a solo endeavor now. Progress is a bit slower as I've had to take a more moderate approach to development hours. I took a short break following the failure of the commercial launch, and now I have started up again, but I've gone from 90 hour work weeks to around 40 or 50 hour work weeks. See my longer reply on the future of WorldKit here: https://www.youtube.com/watch?v=CAYgW5JfCQw&lc=UgxtXVCCULAyzrzAwvp4AaABAg.8swLeUjv7Fb8swt1875FAT I am hard at work with research and code, and am not quite ready to start the next fund-raising campaign to open-source, so I've been quiet for a while. I hope to have a video out on the new features in the next few weeks.
Someone please create open source world creator already in C/C++.
Epic Games has shared a recent webinar recording which discusses Unreal Studio’s look-development tools and show how you can use them for lighting, texturing, and rendering an automotive asset in combination with Substance, and X-Rite. Scene files are provided should you want to follow along. Watch the tutorial on Epic’s blog.
“Take your look-development workflows to the next level! Design specialist Daryl Obert walks you through Unreal Studio’s powerful look-development tools, while also exploring texturing workflows with help from Wes McDermott, Integrations Product Manager at Allegorithmic, and Dr. Marc Ellens, Senior Software Engineer and TAC Evangelist at X-Rite,” states the description.
You can get project files here. Make sure to discuss the webinar in the comments below. Did you find it useful?