Lost - Rendering a Pine Forest in UE4
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We stream high end result to hololens from Unity so imagine this through an AR HMD!

Very informative thread, thank you! Inspiring and reassuring to see the process behind such amazing renders. I started using UE4 a month ago, for a work in my firm and I'm still struggling with some concepts! I wish to see more article like this! Thibault (from France)

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Lost - Rendering a Pine Forest in UE4
19 September, 2017

Jack Walker has presented his “Lost” project. It is a short atmospheric video about a lost child in a pine forest. The sequence was rendered in UE4 and composited in After Effects CC.

What about the textures here? All materials and textures are said to be made with the help of Substance Designer, Substance Painter and Zbrush. Music and different sounds belong to AudioJungle.com.

What do you think about this project, guys? Did you enjoy its quality or was there something odd? Share your thoughts in the comments below. 

Source: ArtStation

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3 Comments on "Lost – Rendering a Pine Forest in UE4"


Caleb H, look into tonemapping sharpness and temporal AA settings.

Caleb H
Caleb H

how did you get that much texture quality? In UE4 i always get somewhat blurry textures, not nearly as clear as the actual image texture.


Pretty convincing!!!