Lost – Rendering a Pine Forest in UE4
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Yeah this is good but it doenst capture the 2d look it still looks 3d. How about copying the movement of 2d animation because this looks way too smooth. 1 example is using the classic by twos which most studios do or also use 24 fps to really capture the 2d feel

by Sebastian K
6 hours ago

Great Tutorial! Thank you for the breakdown!

by Imarhiagbe Jeffry
17 hours ago

you made a sword in SD,.... wtf!!

Lost - Rendering a Pine Forest in UE4
19 September, 2017
News

Jack Walker has presented his “Lost” project. It is a short atmospheric video about a lost child in a pine forest. The sequence was rendered in UE4 and composited in After Effects CC.

What about the textures here? All materials and textures are said to be made with the help of Substance Designer, Substance Painter and Zbrush. Music and different sounds belong to AudioJungle.com.

What do you think about this project, guys? Did you enjoy its quality or was there something odd? Share your thoughts in the comments below. 

Source: ArtStation
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3 Comments on "Lost – Rendering a Pine Forest in UE4"

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Eliot
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Eliot

Caleb H, look into tonemapping sharpness and temporal AA settings.

Caleb H
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Caleb H

how did you get that much texture quality? In UE4 i always get somewhat blurry textures, not nearly as clear as the actual image texture.

razinkov@gmail.com
Member
razinkov@gmail.com

Pretty convincing!!!

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