Lost – Rendering a Pine Forest in UE4
Subscribe:  iCal  |  Google Calendar
Utrecht NL   24, Nov — 26, Nov
Philadelphia US   30, Nov — 3, Dec
London GB   30, Nov — 1, Dec
London GB   30, Nov — 3, Dec
Dortmund DE   1, Dec — 3, Dec
Latest comments
by brtt
5 hours ago

This is a good blog,it teach me manu things.Thank for your share! visit us http://al3ab-banat01.blogspot.com

by Jamie Gibson
19 hours ago

Hi Elliott, This is a great breakdown and very generous in sharing your process and insights, you came a long way from the vending machine days!

Are you planning on releasing the UE4 project to the public? Or only builds? I'd love to play around with it in the editor if possible!

Lost - Rendering a Pine Forest in UE4
19 September, 2017

Jack Walker has presented his “Lost” project. It is a short atmospheric video about a lost child in a pine forest. The sequence was rendered in UE4 and composited in After Effects CC.

What about the textures here? All materials and textures are said to be made with the help of Substance Designer, Substance Painter and Zbrush. Music and different sounds belong to AudioJungle.com.

What do you think about this project, guys? Did you enjoy its quality or was there something odd? Share your thoughts in the comments below. 

Source: ArtStation

Leave a Reply

3 Comments on "Lost – Rendering a Pine Forest in UE4"


Caleb H, look into tonemapping sharpness and temporal AA settings.

Caleb H
Caleb H

how did you get that much texture quality? In UE4 i always get somewhat blurry textures, not nearly as clear as the actual image texture.


Pretty convincing!!!