$16 for a *very* non-performant material? If this was intended for use in high-detail scenes, not meant for gameplay, one would generally just use a flipbook animation, or looping HD video texture (both of which are higher quality and available for free all over). I love options, but c'mon, that's pretty steep. $5, maybe. And you can loop in materials, using custom HLSL nodes. Also, there are better ways of doing this, all around. Somewhere on the forums, Ryan Brucks (of Epic fame) himself touched on this. I've personally been working on a cool water material (not "material blueprint", thankyouverymuch) and utility functions, and am close to the quality achieved here, sitting at ~180 instructions with everything "turned on". The kicker? It's pure procedural. No textures are needed. So this is cool, no doubt about that. In my humble opinion though, it's not "good". It doesn't run fast, and it's more complicated than it needs to be.
Lee is right - you can use a gradient effect when you vertex paint in your chosen 3d modelling platform (I've done it in max), meaning the wind effect shifts from nothing to maximum along the length of the leaf/branch/whatever.
I'm fairly certain you can vertex paint the bottoms of the foliage and control the movement using vertex colors along with the wind node. I did this in an earlier project and was able to create a scene with grass that moved less and less as it went down until stationary. I created the grass and painted the vertexes black to red (bottom to top) in Maya.
LowPolyLab has a nice set of low poly cafes perfect for different kinds of tasty scenes. The 3D models were created in minimalist style with acute forms and have level of detail like cafes from real life. Low poly cafes include exterior elements like bushes, canopy, trash cans and other details to complete your scenes.
The model comes in a range of formats that will easily import to all major 3D software packages.
- .max (3Ds Max),
- .c4d (cinema 4d),
- .mb (Maya),
- .blend (Blender),
- .fbx (multi format),
- .obj (multi format)
Features Of Low Poly Cocktail Cafe
- Model are optimized for easy import into any existing project
- No special plugin needed to open scene
- All materials have their titles
- Correct and simple mesh
- Very easy to change
- Clear hierarchy of models
- Model are ready for animation