Lumberyard Beta 1.21 Available

Amazon has recently launched Lumberyard Beta 1.21. The latest version brings over 70 improvements, fixes, and features for designers, animators, programmers, and more.

“Our goal with this release was to ship improvements as soon as they were ready–improvements that make your day-to-day game development easier and help you build beautiful, detailed worlds fast,” states the team.

First, the team added new features and made workflow improvements to Script Canvas visual scripting to save users time. Script Canvas got greater flexibility working with dynamic types, new comment and group presets to define color code comments and groups, plus there’s the ability to disable nodes to test different graph structures more quickly. What is more, there are three new nodes for increased functionality: Repeater, Switch, and Ordered Sequencer.

The EMotion FX Animation Editor is said to dynamically simulate physically-based secondary animation for actors. “This lightweight solver provides realistic-looking motion for items like backpacks, holsters, and even long hair, as your actor moves. Using the Simulated Objects node, you can adjust an objects stiffness, gravity factor, colliders, and more,” states the official blog post.

Also, Lumberyard Beta 1.21 now uses NVIDIA’s PhysX 4.1 which boasts increased performance, stability, and accuracy.

You can find the full breakdown here.

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