Making a Cool Beach with Sprites and Old Photos
Subscribe:  iCal  |  Google Calendar
7, Mar — 1, Jun
Copenhagen DK   25, Apr — 8, May
Gyeonggi-do KR   25, Apr — 28, Apr
Copenhagen DK   25, Apr — 29, Apr
Vilnius LT   2, May — 4, May
Latest comments

this is an Excellent article, the way its set out with the vids and pics. very technical but not rambley. I learnt alot out of it.

by Eric
6 hours ago

Bob would have been proud

by Krzysztof Czerwiński
10 hours ago

Congratulations Lukas:) Amazing piece of 3D parametric shader:) thank You for sharing Your knowledge:)

Making a Cool Beach with Sprites and Old Photos
19 June, 2018
Level Design

Carlos Coronado did a very interesting tutorial, showing how he created a beautiful beach for his new game Infernium.

Infernium is a survival horror game, which features some awesome non-linear levels. The game is being produced by Carlos Coronado, who keeps a beautiful video diary and regularly uploads new tutorials, showing how he does some things in this project. Today we’d love to show how he did the beautiful beach, you see in this image.

The most interesting in this piece is probably the way Carlos did the water and worked on the shader to achieve this beautiful crisp look of the stone. But we’re also amazed by the way he used some stripes and some very basic techniques from the 90s to create a fantastic realistic background. It looks really realistic, but in reality, it’s just a photo stretched over some very crude geometry!

Check out this tutorial, and be sure to subscribe to Carlos Coronado on YouTube.

Leave a Reply

Environment Art
Environment Design
Environment Art
Environment Design