Making Decals With Hexels
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by Charlotte Delannoy
5 hours ago

Thanks a lot ! Did you give some masterclass of something ?

How is the Clovers sit on top between tiles? for mine, blend modes doesnt seem to be working... they follow the height of the tiles which results in extreme distortion of clovers following the height changes of tiles

by Gary Sanchez
9 hours ago

I really liked Cris Tales, its a Colombian game, i really like it how it looks, its like a old JRPG with a unique graphic style: https://www.youtube.com/watch?v=EXAUWjhqeKg

Making Decals With Hexels
2 January, 2018
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Mark Knight showed how he created some very pretty skins for cars in Gran Turismo Sport.

You might have heard about Hexels, which we’ve covered a lot on 80.lv. This is a very nice tool, which allows creating beautiful pixel art and animations. What you probably didn’t know, is that it can also work as a great tool for making beautiful decals.

Mark Knight from Marmoset recently published an article, which showed how he used some of the images, created in Hexels and imported them as decals into Gran Turismo Sport. Gran Turismo Sport Decals are imported as Vector image (.svg) files, which enable you to resize the image without losing detail, and they have to be below 15kb. Quite a challenge, but with Hexels you can actually do this pretty quickly. The details are all in this post, and here are the final results of the work.

Source: marmoset.co
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AdminLauri Recent comment authors
lauri.tolppa@gmail.com
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lauri.tolppa@gmail.com

I would go for the Affinity Designer and Photo. Much more powerful tools. Both in sale at the moment.