Wonderful illustrated information. I thank you about that. No doubt it will be very useful for my future projects. Would like to see some other posts on the same subject! badminton rackets
that's all nice but what's the purpose of that there is no consumer hardware that can't handle that in real game enviroment
Yeah I know normally a friendly artist is planning to make one about it
Marcos G. Geymonat has shared a nice breakdown of the master shader he created for a version of Dain and his boar.
Greetings everyone! This is fairly streamlined breakdown of how I created the master shader I used for both Dain and his boar on my reel.
Note that I’m by no means a shader wizard so this can probably be greatly iterated, improved and optimized, feel free to comment or ask questions!
I also want to thank Allegorithmic and Epic for all the documentation on the layered workflow which I used as reference and specially Harrison Moore for his amazing talk at GDC.
Here goes the breakdown: