Wow, that's great. Have to try this out!
Wow beautiful environment. Very thorough and detailed. But I think there are a few images that are not showing up (error?). Is that just me? Interested in seeing those other pictures...
Jack. First of all, I want to apologize for offending you. We published this just to show how the tech could be used. We don't actually care about the message. But you do bring up a viable point, that for some people - this might be an issue, so I take this post down.
Marmoset released Marmoset Toolbag 3.03. It’s a free update, f which is available for all Toolbag 3 users. The new version brings Mac support, Python scripting, and a bunch of other features. See the full change log on the Toolbag History section.
There’s also a lot of new tutorials published on the official website and there’s also that great new Add-On Library, which gives you access to a bunch of awesome shaders.
Mac users rejoice, our industry leading real-time rendering and texture baking software is available on your platform of choice! Toolbag 3’s headline features like animation support, global illumination and baking are yours at last. Going forward, future updates will be released simultaneously on Mac and Windows.
Download the free 30-day trial for Mac today.
With the addition of Python scripting support, Toolbag can be extended and customized to fill an essential role in your pipeline. We’ve exposed nearly every aspect of Toolbag to empower you and your team to create plugins that automate common tasks. Use Python to import meshes, set up materials, batch render and more. Custom UI support enables you to create an easy to use front end for your plugins. More advanced operations like mesh generation, file format importers, and custom animation logic are possible with our Python plugin system as well.
We’ve got a stack of new learning material to get you on your way to mastering Toolbag.
Writing Custom Shaders For Toolbag 3
Jeff Russell and Chris Perrella teamed up to provide a comprehensive guide to creating custom shaders. Learn how to replace shading models, add inputs, set up bespoke UI controls and soak up tips for more advanced effects.
Python Scripting For Toolbag 3
Jeff Russell wrote an introductory tutorial that covers the basics of creating Python plugins for Toolbag. Learn how to create simple scripts and add UI elements to your plugins.
New Episodes Of Getting To Know Toolbag 3
Our series of video tutorials has two new episodes. In Episode 9, Chris Perrella guest stars to offer an overview of the custom shader system. Episode 10 features a detailed look at Toolbag 3’s animation system. Follow along as Joe Wilson demonstrates how to create an animation of a cat driving a tank from scratch.
Check out the new Add-On Library, your one stop shop for carefully curated custom shaders and Python plugins from our community.