Marmoset Toolbag 3.04 Beta Announced
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by Duacan
14 hours ago

hello Alexander, I really loved your these draw works. I loved cathedrals too.I started 3ds Max new. And I really really want to meet you, if you wanna to do. By the way, my name is Duacan, from Turkey. also Im working for learning and speaking German. Cause Deutschland is the my first country for living. Whatever, take care yourself, Tschüss. insta: 06optimusprime06

by Asadullah Sanusi
2 days ago

nice blog but here is the thing, what is wrong with overlaping uv's and mirroring them, what are the cons of overlapping them and why is this method better in the case of uv? thanks

Thank you @Fcardoso The volumetric light is available in the latest 2018.3 beta. In the visual environment setting, there is a new option to select Volumetric light fog. The screen I shared is from 2018.2 during that time I was using a script to enable it :)

Marmoset Toolbag 3.04 Beta Announced
5 March, 2018
News

Marmoset has revealed the beta version of Toolbag 3.04! The latest release comes with many new features, so let’s put it to the test. 

You can find the links here

Highlights:

  • Viewer animation support, and new shaders/features
  • Revised baker UI, texture set support, many new maps and AO improvements
  • Cascading shadow maps, better shadow quality, and new super high-res option
  • Volumetric (shadowed) fog
  • Free desktop app for viewing .mview files included, will be free for the public as well

VIEWER

  • Animation support
  • Multiple cameras
  • Refraction shader
  • Fog (shadowed!)
  • Shadow catcher object
  • High DPI support
  • High-res thumbnail option
  • Reduced memory use
  • Reduced mview file sizes

BAKER

  • Texture set support
  • AO dithering and per-group Ignore Groups exclusion setting (for moving parts)
  • Revised UI with configurable map selection and preset loading/saving
  • The master tangent space setting
  • Skew/offset map resolution setting

Many new maps:

  • Cavity/Convexity (these replace the R/G curvature option)
  • Bent normals
  • Thickness
  • Diffuse/specular/complete lighting maps
  • Object, Group, and UV masks
  • Alpha (from high poly mesh)
  • Wireframe
  • Albedo (metalness)
  • Roughness
  • Metalness
  • Transparency (from a high poly material)
  • Emissive

SHADOWS

  • Cascading shadow maps for directional lights
  • Improved shadow coverage and reduced shadow artifacts
  • Ludicrous shadow resolution setting

MISC

  • Shadowed fog
  • DOF resolution discrepancies significantly improved, viewport now matches renders
  • gITF exporting
  • Viewport performance boost button (temporarily turns off expensive effects)
  • Camera near plane setting (helps with large scenes)
  • Updated Substance support
  • 16 bit PNG support
  • 32 bit HDR render support
  • Extended Python support
  • STL model loader
  • Misc improvements and bug fixes
Source: Facebook
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3 Comments on "Marmoset Toolbag 3.04 Beta Announced"

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michalo
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michalo

Does Marmoset offer discounts with now releases?

Ivain
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Ivain

The windows installer DL link is broken, “This XML file does not appear to have any style information associated with it. The document tree is shown below:
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